ServUO Loot Generation

From UO Mayhem
Revision as of 00:20, 3 January 2024 by Basket (talk | contribs)
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Loot Generation Order

  1. BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)
  2. BaseCreature.cs, GenerateLoot(bool spawning)
    • If !spawning
      • m_KillersLuck = killer/highest-damage-dealers luck
  3. MOBILE.cs public override void GenerateLoot() adds lootpacks