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	<updated>2026-04-19T19:56:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=190</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=190"/>
		<updated>2024-01-04T04:27:01Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item (LootPackEntry) in the LootPack check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;br /&gt;
#** If random failed to create, do another check against players luck&lt;br /&gt;
#** If random succeeds to create, call LootPackEntry.Construct (from, luckchance, spawning)&lt;br /&gt;
&lt;br /&gt;
587&lt;br /&gt;
# Lootpack.cs LootPackEntry.Construct (Mobile from, int luckChance, bool spawning)&lt;br /&gt;
#* Choose an item type to make from LootPackEntry.items[]&lt;br /&gt;
#* calls Mutate(from, luckChance, item.Construct(SEE BELOW))&lt;br /&gt;
&lt;br /&gt;
1000&lt;br /&gt;
# Lootpack.cs LootPackItem.Construct (bool inTokuno, bool isMondain, bool isStygian)&lt;br /&gt;
#* will pick a random item from the BaseType depending on if it's Tokuno, Mondain, or Stygian&lt;br /&gt;
&lt;br /&gt;
657&lt;br /&gt;
# LootPack.cs Item Mutate (Mobile from, int luckChance, Item item)&lt;br /&gt;
#* Random 1 in 100 chance to turn into a FireHorn&lt;br /&gt;
#* If item is BaseWeapon, BaseArmor, BaseJewel, or BaseHat&lt;br /&gt;
#** If &amp;gt;= HighSeas generate using new item reforging system&lt;br /&gt;
#** determine bonus properties from GetBonusProperties()&lt;br /&gt;
#** if bonus properties &amp;lt; max properties then do a luck check to see if we should add 1 more property&lt;br /&gt;
#** properties = 1 + bonus properties (cap at max properties)&lt;br /&gt;
#** call BaseRunicTool.ApplyAttributesTo((BaseCATEGORY)item, falce, luckChance, props, m_MinIntensity, m_MaxIntensity)&lt;br /&gt;
#* If item is BaseInstrument&lt;br /&gt;
#** pick a random slayer&lt;br /&gt;
&lt;br /&gt;
# BaseRunicTool.cs ApplyAttributesTo(BaseCATEGORY category, bool playerMade, int luckchance, int attributeCount, int min, int max)&lt;br /&gt;
#* if not player made, and using new item system, runic reforge create it&lt;br /&gt;
#* apply all attributes&lt;br /&gt;
#** pick a random attribute that is available to apply&lt;br /&gt;
#** call ApplyAttribute (primary/secondary, min, max, ATTRIBUTE, minimum attribute value, maximum attribute value)&lt;br /&gt;
&lt;br /&gt;
# ApplyAttribute&lt;br /&gt;
#* Scale(.....) the attribute, random the percent, do a luck roll to see if we should bump the value by some overly complex way. (change this to make it simpler, and more rewarding/impactful/noticeable)&lt;br /&gt;
#* apply the attribute&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=189</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=189"/>
		<updated>2024-01-04T04:23:28Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item (LootPackEntry) in the LootPack check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;br /&gt;
#** If random failed to create, do another check against players luck&lt;br /&gt;
#** If random succeeds to create, call LootPackEntry.Construct (from, luckchance, spawning)&lt;br /&gt;
&lt;br /&gt;
587&lt;br /&gt;
# Lootpack.cs LootPackEntry.Construct (Mobile from, int luckChance, bool spawning)&lt;br /&gt;
#* Choose an item type to make from LootPackEntry.items[]&lt;br /&gt;
#* calls Mutate(from, luckChance, item.Construct(SEE BELOW))&lt;br /&gt;
&lt;br /&gt;
1000&lt;br /&gt;
# Lootpack.cs LootPackItem.Construct (bool inTokuno, bool isMondain, bool isStygian)&lt;br /&gt;
#* will pick a random item from the BaseType depending on if it's Tokuno, Mondain, or Stygian&lt;br /&gt;
&lt;br /&gt;
657&lt;br /&gt;
# LootPack.cs Item Mutate (Mobile from, int luckChance, Item item)&lt;br /&gt;
#* Random 1 in 100 chance to turn into a FireHorn&lt;br /&gt;
#* If item is BaseWeapon, BaseArmor, BaseJewel, or BaseHat&lt;br /&gt;
#** If &amp;gt;= HighSeas generate using new item reforging system&lt;br /&gt;
#** determine bonus properties from GetBonusProperties()&lt;br /&gt;
#** if bonus properties &amp;lt; max properties then do a luck check to see if we should add 1 more property&lt;br /&gt;
#** properties = 1 + bonus properties (cap at max properties)&lt;br /&gt;
#** call BaseRunicTool.ApplyAttributesTo((BaseCATEGORY)item, falce, luckChance, props, m_MinIntensity, m_MaxIntensity)&lt;br /&gt;
#* If item is BaseInstrument&lt;br /&gt;
#** pick a random slayer&lt;br /&gt;
&lt;br /&gt;
# BaseRunicTool.cs ApplyAttributesTo(BaseCATEGORY category, bool playerMade, int luckchance, int attributeCount, int min, int max)&lt;br /&gt;
#* if not player made, and using new item system, runic reforge create it&lt;br /&gt;
#* apply all attributes&lt;br /&gt;
#** pick a random attribute that is available to apply&lt;br /&gt;
#** call ApplyAttribute (primary/secondary, min, max, ATTRIBUTE, minimum attribute value, maximum attribute value)&lt;br /&gt;
&lt;br /&gt;
# ApplyAttribute&lt;br /&gt;
#* Scale(.....) the attribute, random the percent, do a luck roll to see if we should bump the value&lt;br /&gt;
#* apply the attribute based on inputted data&lt;br /&gt;
#* &lt;br /&gt;
#*&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=188</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=188"/>
		<updated>2024-01-04T03:56:56Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item (LootPackEntry) in the LootPack check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;br /&gt;
#** If random failed to create, do another check against players luck&lt;br /&gt;
#** If random succeeds to create, call LootPackEntry.Construct (from, luckchance, spawning)&lt;br /&gt;
&lt;br /&gt;
587&lt;br /&gt;
# Lootpack.cs LootPackEntry.Construct (Mobile from, int luckChance, bool spawning)&lt;br /&gt;
#* Choose an item type to make from LootPackEntry.items[]&lt;br /&gt;
#* calls Mutate(from, luckChance, item.Construct(SEE BELOW))&lt;br /&gt;
&lt;br /&gt;
1000&lt;br /&gt;
# Lootpack.cs LootPackItem.Construct (bool inTokuno, bool isMondain, bool isStygian)&lt;br /&gt;
#* will pick a random item from the BaseType depending on if it's Tokuno, Mondain, or Stygian&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=187</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=187"/>
		<updated>2024-01-04T03:35:14Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item (LootPackEntry) in the LootPack check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;br /&gt;
#** If random failed to create, do another check against players luck&lt;br /&gt;
#** If random succeeds to create, call LootPackEntry.Construct (from, luckchance, spawning)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=186</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=186"/>
		<updated>2024-01-04T03:00:19Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item (LootPackEntry) in the LootPack:&lt;br /&gt;
#** Check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;br /&gt;
#*** If random failed to create, do another check against players luck&lt;br /&gt;
#*** If random succeeds to create, call LootPackEntry.Construct (from, luckchance, spawning)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=185</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=185"/>
		<updated>2024-01-04T02:56:54Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;br /&gt;
#* for each item in the LootPack:&lt;br /&gt;
#** Check if we should create the item.  If Items spawn chance * 100 &amp;gt; random(10000 ) create item&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=184</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=184"/>
		<updated>2024-01-04T02:45:53Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, AddLoot(LootPack pack)&lt;br /&gt;
#* calls LootPack.cs pack.Generate(this, backpack, m_spawning, m_KillersLuck)&lt;br /&gt;
&lt;br /&gt;
# LootPack.cs, Generate (Mobile from, Container cont, bool spawning, int luckChance)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=183</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=183"/>
		<updated>2024-01-03T04:28:10Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath(Mobile from, ref int totalDamage, DamageType type)&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
* BaseCreature.cs AddLoot(LootPack pack)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=182</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=182"/>
		<updated>2024-01-03T04:26:59Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs has public override void GenerateLoot() which will AddLoot() all LootPack&lt;br /&gt;
#* if m_Paragon (mobile is paragon) then add extra AddLoot() based on fame (from Meager to UltraRich)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=181</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=181"/>
		<updated>2024-01-03T04:24:48Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;br /&gt;
#* if m_Paragon then add extra AddLoot() based on fame (From Meager to UltraRich)&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=180</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=180"/>
		<updated>2024-01-03T04:24:33Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* if m_Paragon then add extra AddLoot() based on fame (From Meager to UltraRich)&lt;br /&gt;
#* calls BaseCreature.cs GenerateLoot()&lt;br /&gt;
#** MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=179</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=179"/>
		<updated>2024-01-03T04:23:13Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* if m_Paragon then add extra AddLoot() based on fame (From Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=178</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=178"/>
		<updated>2024-01-03T04:23:04Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath()&lt;br /&gt;
#* calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* if m_Paragon then add extra AddLoot() based on fame (From Meager to UltraRich)&lt;br /&gt;
&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=177</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=177"/>
		<updated>2024-01-03T04:21:56Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning then m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
#* if m_Paragon then add extra AddLoot() based on fame (From Meager to UltraRich)&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=176</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=176"/>
		<updated>2024-01-03T04:20:53Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool spawning)&lt;br /&gt;
#* If !spawning&lt;br /&gt;
#** m_KillersLuck = killer/highest-damage-dealers luck&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=175</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=175"/>
		<updated>2024-01-03T04:18:35Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool)&lt;br /&gt;
## dd&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=174</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=174"/>
		<updated>2024-01-03T04:18:27Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool)&lt;br /&gt;
*** dd&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=173</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=173"/>
		<updated>2024-01-03T04:18:18Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool)&lt;br /&gt;
** dd&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=172</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=172"/>
		<updated>2024-01-03T04:18:10Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# BaseCreature.cs, OnBeforeDeath() calls GenerateLoot(false)&lt;br /&gt;
# BaseCreature.cs, GenerateLoot(bool)&lt;br /&gt;
* dd&lt;br /&gt;
# MOBILE.cs public override void GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=171</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=171"/>
		<updated>2024-01-03T03:57:45Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Colors =&lt;br /&gt;
&lt;br /&gt;
= Loot Generation Order =&lt;br /&gt;
# MOBILE.cs &amp;lt;span style=&amp;quot;color:#009999&amp;quot;&amp;gt;public override void&amp;lt;/span&amp;gt; GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=170</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=170"/>
		<updated>2024-01-03T03:57:13Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# MOBILE.cs &amp;lt;span style=&amp;quot;color:#009999&amp;quot;&amp;gt;public override void&amp;lt;/span&amp;gt; GenerateLoot() adds lootpacks&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=169</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=169"/>
		<updated>2024-01-03T03:53:09Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* f&lt;br /&gt;
** ff&lt;br /&gt;
*** kk&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=168</id>
		<title>ServUO Loot Generation</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=ServUO_Loot_Generation&amp;diff=168"/>
		<updated>2024-01-03T03:52:52Z</updated>

		<summary type="html">&lt;p&gt;Basket: Created page with &amp;quot;* f ** ff&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* f&lt;br /&gt;
** ff&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=167</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=167"/>
		<updated>2024-01-02T02:58:10Z</updated>

		<summary type="html">&lt;p&gt;Basket: /* Changes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Changes =&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
&lt;br /&gt;
== Changes to ML content ==&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
* new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
== ServUO ==&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
= Pages Created =&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=166</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=166"/>
		<updated>2024-01-02T02:51:36Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Changes =&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
&lt;br /&gt;
== Changes to ML content ==&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
* new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
== ServUO ==&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pages Created =&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=165</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=165"/>
		<updated>2024-01-02T02:50:53Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Changes =&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
&lt;br /&gt;
== Changes to ML content ==&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
=== ServUO ===&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
* new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=164</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=164"/>
		<updated>2024-01-02T02:50:43Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Changes =&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
&lt;br /&gt;
=== Changes to ML content ===&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
=== ServUO ===&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
* new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=163</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=163"/>
		<updated>2024-01-02T02:49:55Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
=== ServUO ===&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
* new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=162</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=162"/>
		<updated>2024-01-02T02:48:20Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* Disabled seeds as loot drops&lt;br /&gt;
* Removed requirement for entering Blighted Grove (Bone Machete)&lt;br /&gt;
* Removed requirement for entering Twisted Weald (Dreadhorn Quest)&lt;br /&gt;
* Removed requirement for entering Paroxysmus Dungeon (Rope)&lt;br /&gt;
* Removed requirement for entering Prism of Light (Admission Ticket)&lt;br /&gt;
&lt;br /&gt;
=== ServUO ===&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=161</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=161"/>
		<updated>2024-01-02T00:47:00Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* No longer need Dreadhorn quest to enter twisted weald&lt;br /&gt;
&lt;br /&gt;
=== ServUO ===&lt;br /&gt;
* Removed TaintedSeeds from Tangle, Vasanord&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=160</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=160"/>
		<updated>2024-01-01T01:52:06Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy .new a:visited { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
.vector-menu-tabs { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { color: #c2c2c2; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
#content ul { list-style-image: unset; }&lt;br /&gt;
/* #content ul { list-style-type: disc; } */ /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
.toctogglelabel { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=159</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=159"/>
		<updated>2024-01-01T01:51:48Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy .new a:visited { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
.vector-menu-tabs { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { color: #c2c2c2; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
#content ul { list-style-image: unset; }&lt;br /&gt;
/* #content ul { list-style-type: disc; } */ /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
.toctogglelabel { color: d53a3a }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=158</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=158"/>
		<updated>2024-01-01T01:50:57Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy .new a:visited { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
.vector-menu-tabs { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { color: #c2c2c2; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
#content ul { list-style-image: unset; }&lt;br /&gt;
/* #content ul { list-style-type: disc; } */ /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=157</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=157"/>
		<updated>2024-01-01T01:49:47Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy .new a:visited { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
.vector-menu-tabs { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { color: #c2c2c2; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
#content ul { list-style-image: unser; }&lt;br /&gt;
/* #content ul { list-style-type: disc; } */ /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=156</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=156"/>
		<updated>2024-01-01T01:48:20Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy .new a:visited { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
.vector-menu-tabs { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { color: #c2c2c2; }&lt;br /&gt;
#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
ul { list-style-type: disc; } /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=155</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=155"/>
		<updated>2024-01-01T01:47:59Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
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/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
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/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
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.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=154</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=154"/>
		<updated>2024-01-01T01:46:47Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
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.vector-menu-tabs-legacy li { background-image: linear-gradient(to top,#8f0000 0,#410000 1px,#161415 25%); } /* the tabs backgrounds */&lt;br /&gt;
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.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
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#content { color: #c2c2c2; }&lt;br /&gt;
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/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
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.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=153</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=153"/>
		<updated>2024-01-01T01:32:03Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
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.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
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.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
/* .vector-menu-tabs-legacy .selected { background-color: #1c1c1c; } */&lt;br /&gt;
.vector-menu-tabs-legacy .selected { background-image: linear-gradient(to bottom,#8f0000 0,#1c1c1c 1px,#1c1c1c 25%); }&lt;br /&gt;
.vector-menu-tabs-legacy .selected a, .vector-menu-tabs-legacy .selected a:visited { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
#content a { color: #d53a3a; }&lt;br /&gt;
#content a.new { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
#content a:visited { color: #8f0000; }&lt;br /&gt;
#content a.new:visited { color: #f0dd9f; }&lt;br /&gt;
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#content h1, h2, h3, h4, h5, h6 { border-bottom: 1px solid #8f0000; }&lt;br /&gt;
#content ul { list-style: disc; } /* circle bullets */&lt;br /&gt;
/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
.toc, .toccolours { border: 1px solid #8f0000; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
body { color: #c2c2c2; }&lt;br /&gt;
.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=152</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=MediaWiki:Common.css&amp;diff=152"/>
		<updated>2024-01-01T01:30:34Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#mw-head { background-color: #161415; }&lt;br /&gt;
.vector-search-box-input { background-color: #ffffff; }&lt;br /&gt;
.vector-menu-tabs-legacy .new a { color: #f0dd9f; } /* page does not exist */&lt;br /&gt;
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.vector-menu-tabs-legacy li a { color: #d53a3a; }&lt;br /&gt;
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.vector-menu-tabs a { background-image: linear-gradient(to bottom,rgba(167,215,249,0) 0,#8f0000 100%); } /* the tabs separators */&lt;br /&gt;
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#content { background-color: #1c1c1c; }&lt;br /&gt;
#content { color: #c2c2c2; }&lt;br /&gt;
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/* #content ul { list-style-image: url(https://wiki.uomayhem.com/uomayhem-bullet-wiki.png); } */&lt;br /&gt;
&lt;br /&gt;
/* Table of contents */&lt;br /&gt;
.toc, .toccolours { background-color: #1c1c1c; }&lt;br /&gt;
&lt;br /&gt;
body { background-color: #161415; }&lt;br /&gt;
body a { color: #d53a3a; }&lt;br /&gt;
body a:visited { color: #8f0000; }&lt;br /&gt;
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.mw-body { border: 1px solid #8f0000; } /* #000000 */&lt;br /&gt;
&lt;br /&gt;
/* sidebar */&lt;br /&gt;
.vector-legacy-sidebar .vector-menu-portal .vector-menu-heading { color: #c2c2c2; }&lt;br /&gt;
div#mw-panel a { color: #d53a3a; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.mw-footer li { color: #c2c2c2; }&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=151</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=151"/>
		<updated>2024-01-01T01:29:27Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;sssssssssssss&lt;br /&gt;
&lt;br /&gt;
sssasdasddsadas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* No longer need Dreadhorn quest to enter twisted weald&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=150</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=150"/>
		<updated>2023-12-31T20:55:57Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
* No longer need Dreadhorn quest to enter twisted weald&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=149</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=149"/>
		<updated>2023-12-31T20:17:21Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pages Created ==&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=148</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=148"/>
		<updated>2023-12-30T04:15:59Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
* Paragons hue changed to ethereal&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=147</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=147"/>
		<updated>2023-12-30T03:49:26Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
&lt;br /&gt;
== Features from SA ==&lt;br /&gt;
&lt;br /&gt;
== Features from TOL ==&lt;br /&gt;
'new banking system' (Should we allow checks to be made?)&lt;br /&gt;
&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=146</id>
		<title>Champion Spawns</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=146"/>
		<updated>2023-12-30T02:44:27Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* all champ spawns drop powerscrolls&lt;br /&gt;
&lt;br /&gt;
* advancing level 1 = 128 kills&lt;br /&gt;
* advancing level 2 = 64 kills&lt;br /&gt;
* advancing level 3 = 32 kills&lt;br /&gt;
* advancing level 4 = 16 kills&lt;br /&gt;
&lt;br /&gt;
* Killing a champion spawn enemy = .1% chance at transcendence scroll&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=145</id>
		<title>Champion Spawns</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=145"/>
		<updated>2023-12-30T02:36:54Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* advancing level 1 = 128 kills&lt;br /&gt;
* advancing level 2 = 64 kills&lt;br /&gt;
* advancing level 3 = 32 kills&lt;br /&gt;
* advancing level 4 = 16 kills&lt;br /&gt;
&lt;br /&gt;
* Killing a champion spawn enemy = .1% chance at transcendence scroll&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=144</id>
		<title>Champion Spawns</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Champion_Spawns&amp;diff=144"/>
		<updated>2023-12-30T02:36:01Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* advancing level 1 = 128 kills&lt;br /&gt;
* advancing level 2 = 64 kills&lt;br /&gt;
* advancing level 3 = 32 kills&lt;br /&gt;
* advancing level 4 = 16 kills&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Accounts&amp;diff=143</id>
		<title>Accounts</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Accounts&amp;diff=143"/>
		<updated>2023-12-30T02:33:38Z</updated>

		<summary type="html">&lt;p&gt;Basket: Created page with &amp;quot;3 Accounts per IP&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3 Accounts per IP&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=142</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=142"/>
		<updated>2023-12-30T02:33:06Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
&lt;br /&gt;
# r&lt;br /&gt;
# rt&lt;br /&gt;
## ttt&lt;br /&gt;
&lt;br /&gt;
* [[Accounts]]&lt;br /&gt;
* [[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
	<entry>
		<id>https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=141</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.uomayhem.com/index.php?title=Main_Page&amp;diff=141"/>
		<updated>2023-12-30T02:32:52Z</updated>

		<summary type="html">&lt;p&gt;Basket: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Changes ==&lt;br /&gt;
* Set all facets to Felucca ruleset (Removed Trammel from moongates)&lt;br /&gt;
* Disable &amp;quot;Young&amp;quot; players&lt;br /&gt;
* Increased spawn rates for creatures/monsters&lt;br /&gt;
* Disabled 105 power scrolls (Always drop as pinks)&lt;br /&gt;
* All champ spawns drop scrolls&lt;br /&gt;
&lt;br /&gt;
# r&lt;br /&gt;
# rt&lt;br /&gt;
## ttt&lt;br /&gt;
&lt;br /&gt;
[[Accounts]]&lt;br /&gt;
&lt;br /&gt;
[[Champion Spawns]]&lt;/div&gt;</summary>
		<author><name>Basket</name></author>
	</entry>
</feed>